a game of bodies, weather, and small alliances

Lord of the Dots

You inherit a body. You inherit a world. You have 20 minutes to make it count.

Forage. Build a shelter. Find someone to talk to. The weather will turn. Some of you are good at building; some at running; nobody at everything. You won't be told what your body is good at — you'll feel it.

the conceit

Imagine being dropped into your life without first knowing which life it would be. Rawls called it the veil of ignorance: a thought experiment about what kind of society you'd design if you didn't know who you'd be inside it.

The game adapts the move. You don't pick your body. You don't learn its numbers. You don't even see the same map another player sees, because color, shape, and even the meaning of warmth and cold are randomized between runs.

What you have is your hands, your eyes, your voice, and whoever else stumbled into the same world. The game runs for twenty minutes. What you make of it is the experiment.

play solo

play with a friend

Pick a room name and share the link. Whoever opens it lands in the same world.